When and where is THATCamp OSU?

THATCamp OSU will take place on Saturday, April 28, 2012, in the William Oxley Thompson Memorial Library. Thanks to the generous sponsorship of the OSU Libraries, we will have lunch, as well as coffee/tea during the day. The schedule for the day is:

  • 08:30-09:00: Sign-in and caffeinate (room 165)
  • 09:00-10:00: Welcome and Scheduling Session
  • 10:30-11:30: Concurrent sessions
  • 11:30-12:15: Lunch
  • 12:15-12:45: Mini session
  • 01:00-02:00: Concurrent sessions
  • 02:30-03:30: Concurrent sessions
  • 04:00-05:00: Plenary session with Julia Flanders—Taking Stock, Looking Forward
  • 5:00: Closing remarks

We will provide coffee and tea, and lunch will consist of sandwiches (plenty of vegetarian options), fruit, etc. We will also be right upstairs from the Berry Cafe, which is open all day.

Making THATCamp OSU a little greener…

We are attempting to make our THATCamp as low-waste as possible, so lunch will be served off of platters rather than in paper sacks, and we will be using compostable plates, napkins, etc. We have also asked the caterer NOT to provide paper cups, etc, so please bring your own coffee/tea mug and water bottle. The name-tags will be the sticky kind, but you are welcome to bring your own nametag holder if you like.

What’s all this about?

Our THATCamp is a chance for faculty, staff, and students to take stock of, and plan support for, digital humanities work at OSU. As an unconference, the program for the day is up to the participants, but possible topics for sessions could include:

  • Demos and working sessions pertaining to specific digital humanities projects already underway at OSU
  • Discussions about digital humanities in general or as they pertain to specific disciplines
  • Strategizing sessions aimed at starting new projects, gathering support for projects, etc.
  • Workshops aimed at sharing skills with other participants

Who should attend?

Digital humanities projects come in all sizes and configurations, but projects ranging from individual experiments to collaborative, robust, scalable, and sustained “big humanities” projects typically benefit from a network of participants including faculty and staff researchers and instructors, graduate and undergraduate students, librarians, IT professionals, and campus administrators and policy makers. We invite members of all those groups to participate in forging a campus-wide community of practice for the digital humanities. Registration is open, but participation is limited to the first 60 registrants.

What is a THATCamp?

THATCamp stands for “The Humanities and Technology Camp.” It is an unconference: an open, inexpensive meeting where humanists and technologists of all skill levels learn and build together in sessions proposed on the spot. Here are the key characteristics of a THATCamp:

  • It’s collaborative: there are no spectators at a THATCamp. Everyone participates, including in the task of setting an agenda or program.
  • It’s informal: there are no lengthy proposals, papers, presentations, or product demos. The emphasis is on productive, collegial work or free-form discussion.
  • It’s spontaneous and timely, with the agenda / schedule / program being mostly or entirely created by all the participants during the first session of the first day, rather than weeks or months beforehand by a program committee.
  • It’s productive: participants are encouraged to use session time to create, build, write, hack, and solve problems.
  • It’s lightweight and inexpensive to organize: we generally estimate that a THATCamp takes about 100 hours over the course of six months and about $4000 to organize.
  • It’s not-for-profit and either free or inexpensive (under $30) to attend: it’s funded by small sponsorships, donations of space and labor, and by passing the hat around to the participants.
  • It’s small, having anywhere from 25 or 50 to about 150 participants: most THATCamps aim for about 75 participants.
  • It’s non-hierarchical and non-disciplinary and inter-professional: THATCamps welcome graduate students, scholars, librarians, archivists, museum professionals, developers and programmers, K-12 teachers, administrators, managers, and funders as well as people from the non-profit sector, people from the for-profit sector, and interested amateurs. The topic “the humanities and technology” contains multitudes.
  • It’s open and online: participants make sure to share their notes, documents, pictures, and other materials from THATCamp discussions before and after the event on the web and via social media.
  • It’s fun, intellectually engaging, and a little exhausting.

For more information about THATCamp in general, see the central THATCamp website at thatcamp.org and/or write the central THATCamp Coordinator at .

What is an “unconference”?

The shortest answer is this: an unconference is a highly informal conference. Two differences are particularly notable. First, at an unconference, the program isn’t set beforehand: it’s created on the first day with the help of all the participants rather than beforehand by a program committee. Second, at an unconference, there are no presentations — all participants in an unconference are expected to talk and work with fellow participants in every session. An unconference is to a conference what a seminar is to a lecture; going to an unconference is like being a member of an improv troupe where going to a conference is (mostly) like being a member of an audience. Unconferences are also free or cheap and open to all. For more information, see Wikipedia’s entry on the unconference.

Some say that the first unconference was BarCamp, which is the model for THATCamp. Read more about BarCamp at barcamp.org, radar.oreilly.com/2005/08/bar-camp.html, and en.wikipedia.org/wiki/BarCamp.

What are “the humanities”?

Good question. Turns out there’s a legal definition! As the National Endowment for the Humanities puts it: “According to the 1965 National Foundation on the Arts and the Humanities Act, ‘The term “humanities” includes, but is not limited to, the study of the following: language, both modern and classical; linguistics; literature; history; jurisprudence; philosophy; archaeology; comparative religion; ethics; the history, criticism and theory of the arts; those aspects of social sciences which have humanistic content and employ humanistic methods; and the study and application of the humanities to the human environment with particular attention to reflecting our diverse heritage, traditions, and history and to the relevance of the humanities to the current conditions of national life.’ ”

What is “technology”?

We suggest you read this brilliant article by Professor Leo Marx, American cultural historian at the Massachusetts Institute of Technology: “Technology: The Emergence of a Hazardous Concept.” (Side note: those who love technology should be those who are most aware of its hazards.)

What should I propose?

Sessions at THATCamp will range from software demos to training sessions to discussions of research findings to half-baked rants (but please no full-blown papers; we’re not here to read or be read to). See the list of sample sessions at thatcamp.org/proposals/ for ideas, or come up with a creative idea of your own for a session genre or topic. You should come to THATCamp with something in mind, and on the first day, all THATCamp participants will figure out together what goes on the schedule.